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AD1android:PPSSPP 1.2 (February 14, 2016)
2021-02-23 14:25:41 / 我要吐槽AD2
February 14, 2016: PPSSPP 1.2 is out!As usual, a ton of fixes and improvements:+ A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues+ Many fixes and workarounds to depth and stencil buffer usage, and also FBO management+ Audio reverb support+ Combo keys - custom touch buttons that press multiple PSP buttons+ 5xBR upscaling on GPU (postprocessing effect)+ Fix problems with playback of video with mono audio+ Performance improvements like multithreaded audio mixing+ ARM64 JIT crash bug fixes+ GLSL shader cache to reduce stuttering ingame+ Support render-to-CLUT functionality that some games use to change colors of various monsters+ x86-64 support on Android+ Auto-hide on-screen controls after a while of no usage+ Fixes to prescale UV speedhack, now seems reliable+ Faster ISO RAM cache+ New UI for moving around the PSP display on larger screens+ Minor UI fixes like better slider controls+ Assorted stability fixes (ffmpeg crash, etc)+ Volume setting is back+ Preparations for supporting more graphics APIs+ AdHoc port offset+ Support another HD remaster (Sora no Kiseki Kai HD)- 上一篇: 小程序和APP最大的区别在哪?
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